Rather than just adjusting hit points and unit cost, v3.0 focuses on giving each unit a unique role to play. We removed redundant units and armies, revised to show more unit types, and updated camera views and positions for an overall better look."īoth game factions have had their units and buildings carefully balanced against each other. We wanted to make sure that the benchmark evolved with it. "This version is huge – our major focus was to completely overhaul the game balance and optimize performance. "Game balance is constantly a work in progress," said Brian Clair, the VP of Publishing for Stardock who worked extensively on the update. version 3.0 will be bringing with it several changes and improvements. We have more info on the update below as the update will roll out sometime in the month of February. ![]() It's not going to break the game (fingers crossed) but it will definitely change the way you see things and play it. These changes will include units, buildings, orbital abilities, and more. According to the announcement, this update is going to be a near-complete overhaul of the game's balance as they will leave very little of it as it once was. But nothing major has come down the pipeline in a while until this past week when the developers revealed that Version 3.0 is on the way. It's been a long minute since we've heard anything about this game as it has been riding on only minor updates here and there. ![]() Stardock Entertainment revealed this past week that Ashes Of The Singularity: Escalation will be getting a major update.
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